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libavg
[
Module Hierarchy
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Class Hierarchy
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Class Hierarchy
libavg.anim.AnimTransition
libavg.button.Button
libavg.button.Checkbox
libavg.button.Radio
libavg.clusteredEventList.ClusteredEventList
:
implements a variant of k-means.
libavg.draggable.Draggable
libavg.eventList.EventList
:
Keep track of cursors pressed on a Node
libavg.textarea.FocusContext
:
This class helps to group TextArea elements
libavg.grabbable.Grabbable
:
Helper for multitouch object movement.
libavg.AVGAppStarter'.Graph
libavg.AVGAppStarter'.FrameRateGraph
libavg.AVGAppStarter'.MemGraph
libavg.AVGAppStarterHelp.MThelp
libavg.mathutil.MovingAverage
:
Moving average implementation.
libavg.anim.ParallelAnim
libavg.anim.SimpleAnim
:
Base class for animations that change libavg node attributes by interpolating over a set amount of time.
libavg.anim.ContinuousAnim
:
Class that animates an attribute of a libavg node continuously and linearly.
libavg.anim.EaseInOutAnim
libavg.anim.LinearAnim
:
Class that animates an attribute of a libavg node by interpolating linearly between start and end values.
libavg.anim.SplineAnim
:
Class that animates an attribute of a libavg node by interpolating between start and end values using a cubic spline.
libavg.anim.StateAnim
libavg.textarea.TextArea
:
TextArea class is a libavg widget to create editable text fields
libavg.trackerhelper.TrackerImageFlipper
libavg.anim.WaitAnim
object
:
The most base type
libavg.AVGApp'.AVGApp
libavg.AVGAppStarter'.AVGAppStarter
:
Starts an AVGApp
libavg.AVGMTAppStarter'.AVGMTAppStarter
exceptions.BaseException
:
Common base class for all exceptions
exceptions.Exception
:
Common base class for all non-exit exceptions.
libavg.mathutil.EquationNotSolvable
libavg.mathutil.EquationSingular
libavg.eventList.Cursor
libavg.clusteredEventList.Centroid
libavg.eventList.EventCursor
libavg.mtemu.MTemu
:
this class provides a test method to emulate one or two TOUCH events.
unreachable
.instance
libavg.avg.Anim
:
Base class for all animations.
libavg.avg.AttrAnim
libavg.avg.ContinuousAnim
:
Class that animates an attribute of a libavg node continuously and linearly.
libavg.avg.SimpleAnim
:
Base class for animations that change libavg node attributes by interpolating over a set amount of time.
libavg.avg.EaseInOutAnim
:
Class that animates an attribute of a libavg node.
libavg.avg.LinearAnim
:
Class that animates an attribute of a libavg node by interpolating linearly between start and end values.
libavg.avg.ParallelAnim
:
Animation that executes several child animations at the same time.
libavg.avg.StateAnim
:
Animation that executes one of several child animations depending on it's current state.
libavg.avg.WaitAnim
:
Animation that simply does nothing for a specified duration.
libavg.avg.AnimState
:
One state of a StateAnim.
libavg.avg.Bitmap
:
Class representing a rectangular set of pixels.
libavg.avg.ConradRelais
:
Interface to one or more conrad relais cards connected to a serial port.
libavg.avg.ConstPoint2D
:
A point in 2D space.
libavg.avg.Event
:
Base class for user input events.
libavg.avg.KeyEvent
:
Raised when a key is pressed or released.
libavg.avg.MouseEvent
:
Raised when a mouse-related event occurs.
libavg.avg.TouchEvent
:
Raised when a touch or other tracking event occurs.
libavg.avg.Logger
:
Interface to the logger used by the avg player.
libavg.avg.Node
:
Base class for all elements in the avg tree.
libavg.avg.AreaNode
:
Base class for elements in the avg tree that define an area on the screen.
libavg.avg.DivNode
:
A div node is a node that groups other nodes logically and visually.
libavg.avg.AVGNode
:
Root node of any avg tree.
libavg.avg.PanoImage
:
A panorama image displayed in cylindrical projection.
libavg.avg.RasterNode
:
Base class for all nodes that have a direct 2d raster representation.
libavg.avg.Camera
:
A node that displays the image of a camera.
libavg.avg.Image
:
A static raster image on the screen.
libavg.avg.Video
:
Video nodes display a video file.
libavg.avg.Words
:
A words node displays formatted text.
libavg.avg.Sound
:
A sound played from a file.
libavg.avg.VectorNode
libavg.avg.CurveNode
libavg.avg.FilledVectorNode
libavg.avg.CircleNode
libavg.avg.PolygonNode
libavg.avg.RectNode
libavg.avg.LineNode
libavg.avg.MeshNode
libavg.avg.PolyLineNode
libavg.avg.ParPort
:
Used for low-level control of the parallel port's data, status and control lines.
libavg.avg.Player
:
The class used to load and play avg files.
libavg.avg.Point2D
:
A point in 2D space.
libavg.avg.TestHelper
:
Miscelaneous routines used by tests.
libavg.avg.Tracker
:
A class that uses a camera to track moving objects.
libavg.avg.TrackerCalibrator
:
Used to map display points to camera points by mapping a set of reference points.
int
:
int(x[, base]) -> integer
unreachable
.enum
libavg.DataBits
libavg.KeyModifier
libavg.Source
libavg.TrackerImageID
libavg.Type
libavg.controllines
libavg.pixelformat
libavg.statuslines
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libavg
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