Package libavg :: Module avg

Module avg



The main libavg module.
Class Hierarchy for Node
Class Hierarchy for Node

Class Hierarchy for 
  Event
Class Hierarchy for Event

Class Hierarchy for 
  Bitmap
Class Hierarchy for Bitmap

Class Hierarchy for 
  Tracker and TrackerCalibrator
Class Hierarchy for Tracker and TrackerCalibrator

Class Hierarchy for 
  Logger
Class Hierarchy for Logger

Class Hierarchy for 
  ConradRelais and ParPort
Class Hierarchy for ConradRelais and ParPort



Classes
  AVGNode
Root node of any avg tree.
  Bitmap
Class representing a rectangular set of pixels.
  Camera
A node that displays the image of a camera.
  ConradRelais
Interface to one or more conrad relais cards connected to a serial port.
  DivNode
A div node is a node that groups other nodes logically and visually.
  Event
Base class for user input events.
  Image
A static raster image on the screen.
  KeyEvent
Raised when a key is pressed or released.
  Logger
Interface to the logger used by the avg player.
  MouseEvent
Raised when a mouse-related event occurs.
  Node
Base class for all elements in the avg tree.
  PanoImage
A panorama image displayed in cylindrical projection.
  ParPort
Used for low-level control of the parallel port's data, status and control lines.
  Player
The class used to load and play avg files.
  RasterNode
Base class for all nodes that have a direct 2d raster representation.
  TestHelper
Miscelaneous routines used by tests.
  TouchEvent
Raised when a touch event occurs.
  Tracker
A tracker that uses a camera to track moving objects (e.g.
  TrackerCalibrator
Used to map display points to camera points by mapping a set of reference points.
  Video
Video nodes display a video file.
  VideoBase
Base class for video and camera image nodes.
  Words
A words node displays formatted text.
Variables
  A8B8G8R8 = libavg.avg.pixelformat.A8B8G8R8
  A8R8G8B8 = libavg.avg.pixelformat.A8R8G8B8
  B5G6R5 = libavg.avg.pixelformat.B5G6R5
  B8G8R8 = libavg.avg.pixelformat.B8G8R8
  B8G8R8A8 = libavg.avg.pixelformat.B8G8R8A8
  B8G8R8X8 = libavg.avg.pixelformat.B8G8R8X8
  CONTROL_AUTOFD = libavg.avg.controllines.CONTROL_AUTOFD
  CONTROL_INIT = libavg.avg.controllines.CONTROL_INIT
  CONTROL_SELECT = libavg.avg.controllines.CONTROL_SELECT
  CONTROL_STROBE = libavg.avg.controllines.CONTROL_STROBE
  CURSORDOWN = libavg.avg.Type.CURSORDOWN
  CURSORMOTION = libavg.avg.Type.CURSORMOTION
  CURSOROUT = libavg.avg.Type.CURSOROUT
  CURSOROVER = libavg.avg.Type.CURSOROVER
  CURSORUP = libavg.avg.Type.CURSORUP
  I8 = libavg.avg.pixelformat.I8
  IMG_CAMERA = libavg.avg.TrackerImageID.IMG_CAMERA
  IMG_DISTORTED = libavg.avg.TrackerImageID.IMG_DISTORTED
  IMG_FINGERS = libavg.avg.TrackerImageID.IMG_FINGERS
  IMG_HIGHPASS = libavg.avg.TrackerImageID.IMG_HIGHPASS
  IMG_HISTOGRAM = libavg.avg.TrackerImageID.IMG_HISTOGRAM
  IMG_NOHISTORY = libavg.avg.TrackerImageID.IMG_NOHISTORY
  KEYDOWN = libavg.avg.Type.KEYDOWN
  KEYUP = libavg.avg.Type.KEYUP
  MOUSE = libavg.avg.Source.MOUSE
  PARPORTDATA0 = libavg.avg.DataBits.PARPORTDATA0
  PARPORTDATA1 = libavg.avg.DataBits.PARPORTDATA1
  PARPORTDATA2 = libavg.avg.DataBits.PARPORTDATA2
  PARPORTDATA3 = libavg.avg.DataBits.PARPORTDATA3
  PARPORTDATA4 = libavg.avg.DataBits.PARPORTDATA4
  PARPORTDATA5 = libavg.avg.DataBits.PARPORTDATA5
  PARPORTDATA6 = libavg.avg.DataBits.PARPORTDATA6
  PARPORTDATA7 = libavg.avg.DataBits.PARPORTDATA7
  QUIT = libavg.avg.Type.QUIT
  R5G6B5 = libavg.avg.pixelformat.R5G6B5
  R8G8B8 = libavg.avg.pixelformat.R8G8B8
  R8G8B8A8 = libavg.avg.pixelformat.R8G8B8A8
  R8G8B8X8 = libavg.avg.pixelformat.R8G8B8X8
  RESIZE = libavg.avg.Type.RESIZE
  STATUS_ACK = libavg.avg.statuslines.STATUS_ACK
  STATUS_BUSY = libavg.avg.statuslines.STATUS_BUSY
  STATUS_ERROR = libavg.avg.statuslines.STATUS_ERROR
  STATUS_PAPEROUT = libavg.avg.statuslines.STATUS_PAPEROUT
  STATUS_SELECT = libavg.avg.statuslines.STATUS_SELECT
  TOUCH = libavg.avg.Source.TOUCH
  TRACK = libavg.avg.Source.TRACK
  X8B8G8R8 = libavg.avg.pixelformat.X8B8G8R8
  X8R8G8B8 = libavg.avg.pixelformat.X8R8G8B8
  YCbCr422 = libavg.avg.pixelformat.YCbCr422
  apple = libavg.avg.YCbCrMode.apple
  mesa = libavg.avg.YCbCrMode.mesa
  none = libavg.avg.YCbCrMode.none
  shader = libavg.avg.YCbCrMode.shader